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Updated: February 12, 2026. This is a pre-release performance readiness guide, not a review and not a benchmark lab fantasy. Rockstar has confirmed Grand Theft Auto VI is coming on November 19, 2026 for PS5 and Xbox Series X|S, and the PC version has not been detailed yet.
If you are here, you are not asking “Is GTA VI good?” You are asking the only question that matters before install day:
“Will GTA VI run well on my PC, or will it turn my frametime graph into modern art?”
This guide uses Rockstar’s PC history, especially Red Dead Redemption 2 PC requirements and common open-world performance pressure points, to make clear, labeled predictions about what GTA VI will likely demand. We will update this page the moment Rockstar publishes official PC requirements.
Rockstar’s big games tend to punish weak PCs in predictable ways. The fastest way to estimate GTA VI behavior is to look at Rockstar’s most recent heavyweight PC baseline:
Official RDR2 requirements (Rockstar support) are a good reference point for the kind of “floor” Rockstar has been willing to ship on PC.
Useful official sources to keep bookmarked for GTA VI updates:

Based on Rockstar’s world design and what GTA VI is showing so far, these are the most likely “pain zones” on PC:
The goal is not to guess exact FPS. The goal is to know which part of your PC is most likely to become the bottleneck.
Important: Rockstar has not published PC requirements for GTA VI yet. These are predictions based on Rockstar’s historical PC baselines and the direction of modern open-world games.
| Tier | What it’s for | CPU expectation | GPU / VRAM expectation | RAM expectation | Storage expectation |
|---|---|---|---|---|---|
| Minimum-ish | Playable with compromises | Modern 6-core baseline likely | 6–8GB VRAM is the danger zone | 16GB as a realistic floor | SSD strongly recommended |
| Recommended | Smooth 1080p to 1440p | Strong 6–8 cores with good single-core | 8–12GB VRAM comfort zone | 16GB minimum, 32GB for headroom | NVMe preferred |
| High-end | High settings + stability | 8+ cores helps in dense areas | 12GB+ VRAM reduces texture pressure | 32GB for fewer spikes | NVMe with spare space |
If you want a grounded Rockstar reference point: Rockstar’s official RDR2 PC requirements list an HDD footprint of 150GB and specific minimum and recommended CPU and GPU targets. That does not equal GTA VI, but it shows Rockstar’s comfort level for PC baselines.

This is the BuiltToFrag section. No deep fixes here, just what you should expect and what to watch.
If you want the “real” fix paths, use these instead of guessing in the dark:
Tick these off. If you are failing multiple items, you are not doomed, but you should plan.
If your PC is “fine” on paper but feels choppy in real games, focus on frametimes and stability first. Your wallet can wait.

Most people upgrade the wrong thing first. If you are prepping for a massive open-world game, this order is usually the least painful:
Useful BTF buying guides and build links:

If you are on a tight budget, prioritize storage and RAM first. A faster drive plus enough memory can make a “mid” system feel less like it is choking.
This is not “Rockstar bad.” This is just reality for huge releases.
When GTA VI PC details finally drop, we will update this page with a clear “what changed” section so you can sanity-check your upgrades.
| If you have this | Do this | Why |
|---|---|---|
| 8GB RAM | Upgrade now | Modern open worlds do not forgive low memory. |
| HDD or very old SATA SSD | Upgrade now | Streaming worlds punish slow drives with hitching. |
| 6GB VRAM GPU | Wait for official specs but plan | You may still run it, but consistency could be rough. |
| 8GB+ VRAM GPU, 16GB RAM, SSD | Relax | You are in the “likely fine” zone for sane settings. |
| Older 4-core CPU | Wait and watch | City simulation usually hits CPUs hard in open worlds. |
And yes, you can still be “fine” on older hardware if you accept compromises. The point is to avoid being shocked later.
Rockstar has confirmed the console release date and platforms, but has not detailed a PC release in the same way on the official GTA VI page. This guide is focused on PC readiness and will be updated when Rockstar publishes PC plans.
If you want the least drama, aim for a modern baseline: 16GB RAM, SSD, and a GPU with 8GB VRAM or more. This is not an official requirement, it is a practical “comfort zone” prediction for modern open-world games.

Probably both, but in different moments. Dense city scenes usually lean CPU-heavy (simulation and AI), while lighting and reflections lean GPU-heavy. Expect your bottleneck to change depending on where you are and what is happening.
Rockstar has not published GTA VI PC storage requirements yet. For reference, Rockstar’s official RDR2 PC requirements list 150GB of disk space. GTA VI could be larger, so keeping plenty of free space is the safe play.
Next update: The moment Rockstar publishes official GTA VI PC requirements, this article will be revised with a confirmed spec table and a “what changed” summary.
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